Champs that you find easier to use against Stun Immune (2024)

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    DevilMayCry Posts: 77

    November 2019 in General Discussion

    I would like to know which champs everyone find more easier to counter stun immune nodes and which more trickier to use against stun immune.

    Personally I find using Ghost and Cap IW most easy to use against stun immune nodes. Quake would be another option but I am not very skilled with her.

    I kind of don't like using Omega Red against stun immune whose heavy cannot be countered with my heavy.

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      Kalantak Posts: 1,291 ★★★★

      November 2019

      - sparky his normal playstyle forces u to intercept and u do dodle few basics at the start to rampup damage so faster and easier fight
      - same goes for wasp ,first dodle then intercept and keep the rotation going 4 basic chained to heavy
      - ghost if awakened n can play
      - corvus ,intercept reach sp2 mostly enemy dead by then
      - doc oc !! if u can keep the intercepts goings he is amazing for stun immunes
      - personnly my winter soldier + Km combo

      1

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      Lvernon15 Posts: 11,598 ★★★★★

      November 2019

      Ghost, cap is harder because you want to throw heavies so I disagree with him tbh, ghost doesn’t care though

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      MaxtheSilent Posts: 782 ★★★

      November 2019

      Elsa Bloodstone for the win

      1

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      Sirmacool Posts: 398 ★★

      November 2019

      MaxtheSilent said:

      Elsa Bloodstone for the win

      Got her as an r3 5*. I’m going to have to try her out.

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      Etjama Posts: 7,981 ★★★★★

      November 2019

      Kalantak said:

      - sparky his normal playstyle forces u to intercept and u do dodle few basics at the start to rampup damage so faster and easier fight
      - same goes for wasp ,first dodle then intercept and keep the rotation going 4 basic chained to heavy
      - ghost if awakened n can play
      - corvus ,intercept reach sp2 mostly enemy dead by then
      - doc oc !! if u can keep the intercepts goings he is amazing for stun immunes
      - personnly my winter soldier + Km combo

      Why would Ghost need to be awakened? I mean sure, the extra power is nice, but you don't need it.

      2

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      Etjama Posts: 7,981 ★★★★★

      November 2019

      Would also like to add Magik here. Her whole play style thrives on intercepts. Work up to Sp2, backdash intercepts, rinse, repeat. Absolutely love it. Ghost is by far the best though imo.

      2

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      Chris1212123 Posts: 320

      November 2019

      I’d say starky he’s made for intercepts.
      Blades bleed parry helps a lot as well.

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      nebu Posts: 20

      November 2019

      I'd say it also depends who is on that stun immune node, havin Korg or Rhino brings in 2 totally different gameplay tactics!!!

      3

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      Jakearound Posts: 417 ★★★

      November 2019

      Etjama said:

      Kalantak said:

      - sparky his normal playstyle forces u to intercept and u do dodle few basics at the start to rampup damage so faster and easier fight
      - same goes for wasp ,first dodle then intercept and keep the rotation going 4 basic chained to heavy
      - ghost if awakened n can play
      - corvus ,intercept reach sp2 mostly enemy dead by then
      - doc oc !! if u can keep the intercepts goings he is amazing for stun immunes
      - personnly my winter soldier + Km combo

      Why would Ghost need to be awakened? I mean sure, the extra power is nice, but you don't need it.

      Quicker to your specials. Most fights don’t make it past her special 2

      1

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      Lvernon15 Posts: 11,598 ★★★★★

      November 2019

      Jakearound said:

      Etjama said:

      Kalantak said:

      - sparky his normal playstyle forces u to intercept and u do dodle few basics at the start to rampup damage so faster and easier fight
      - same goes for wasp ,first dodle then intercept and keep the rotation going 4 basic chained to heavy
      - ghost if awakened n can play
      - corvus ,intercept reach sp2 mostly enemy dead by then
      - doc oc !! if u can keep the intercepts goings he is amazing for stun immunes
      - personnly my winter soldier + Km combo

      Why would Ghost need to be awakened? I mean sure, the extra power is nice, but you don't need it.

      Quicker to your specials. Most fights don’t make it past her special 2

      It helps but she doesn’t need it

      1

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      Gamer Posts: 10,560 ★★★★★

      November 2019

      Ghost do’s need it but a lot esay to play stunt imuns when dups because one you don’t hav to dash back at the star of the figth

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      Etjama Posts: 7,981 ★★★★★

      November 2019 edited November 2019

      Jakearound said:

      Etjama said:

      Kalantak said:

      - sparky his normal playstyle forces u to intercept and u do dodle few basics at the start to rampup damage so faster and easier fight
      - same goes for wasp ,first dodle then intercept and keep the rotation going 4 basic chained to heavy
      - ghost if awakened n can play
      - corvus ,intercept reach sp2 mostly enemy dead by then
      - doc oc !! if u can keep the intercepts goings he is amazing for stun immunes
      - personnly my winter soldier + Km combo

      Why would Ghost need to be awakened? I mean sure, the extra power is nice, but you don't need it.

      Quicker to your specials. Most fights don’t make it past her special 2

      Doesn't matter at all. @Kalantak mentioned champs like Doc Ock and Sparky. While they're great options, an unduped Ghost is by far better than either of them against stun immune.

      2

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      Etjama Posts: 7,981 ★★★★★

      November 2019

      Point is, if a duped Ghost is the best option against stun immune and unduped Ghost is the next best option, it doesn't matter.

      2

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      GinjabredMonsta Posts: 6,479 Guardian

      November 2019

      KM or ST for me. I find it easier to intercept with them, probably because I use them the most.

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      Nojokejaym Posts: 4,012 ★★★★★

      November 2019

      Any champ lol

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      DevilMayCry Posts: 77

      November 2019

      Lvernon15 said:

      Ghost, cap is harder because you want to throw heavies so I disagree with him tbh, ghost doesn’t care though

      I am in mid tier AW. So I face IMIW very often as boss. His heavy counter helps me a lot against IMIW. Also if I fail to parry and take block damage instead it is very less as it might be glanced.

      I agree with you he is way better if opponent can be parried. Does 68k damage on sp2.

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      DevilMayCry Posts: 77

      November 2019

      nebu said:

      I'd say it also depends who is on that stun immune node, havin Korg or Rhino brings in 2 totally different gameplay tactics!!!

      That's absolutely true. I don't bring ghost when I see a 6 star electro or duped killmonger.

      Haven't seen a Rhino boss for long time. He used to be such a great defender back in the days.

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      Supremeguy95 Posts: 447 ★★

      November 2019

      Ghost is basically anti-stun immune.

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      Tehsigzorz Posts: 1,233 ★★★★

      November 2019

      Void, debuffs will handle most of it and he has tons of health to bait heavies

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      JohnLocke117 Posts: 500 ★★★

      November 2019

      Wasp, Killmonger, Ghost Rider

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      H3t3r Posts: 2,882 Guardian

      November 2019

      For me its medusa as i find i have more success nailing intercepts with her

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